Компания "Nekki Limited"
Nekki is a game development studio, the creator of Shadow Fight Arena, Shadow Fight 3, Shadow Fight 2, and Vector. The total number of registered users for our games exceeds 1 billion worldwide. We develop and release games for PC, consoles, and mobile platforms.
SPINE is made with Unreal Engine 5 and centered around cinematic gun-fu shootouts. It's a third-person beat'em'up with a full set of PC gaming features, including a deep storyline, a unique setting, cutscenes, intriguing enemies, memorable bosses, character progression, and, most importantly, breathtaking battles with a wide array of firearms.
This project represents a new ambitious challenge for the company as it marks our first game for both PC and consoles.
Responsibilities:
Develop blendshapes for both in-game midpoly models and blandshapes for cinematics - highpoly.
Create all necessary maps, according to the given pipeline.
Collaborate with animators and character artists to reach the final quality.
Requirements:
Would be a plus:
Knowledge of Unreal MetaHuman and Unreal Engine in general.
Experience working with facial motion capture technology.
Experience in skinning and rigging.
We offer:
A great team with a friendly and informal work environment (we share colleagues' interests, play video games together, and organize internal game jams).
Support of professional development, participation in specialized conferences and educational events.
Remote work from all over the world.
Working hours from 10 AM to 7 PM (GMT+3) with the possibility of adjustment.
Competitive salary (depending on professional qualifications).
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