Blendshape Artist (UE5)
02 Ноября 2024
Город:
Батуми
Занятость:
Полная занятость
Компания "Nekki Limited"
Nekki is a game development studio, the creator of Shadow Fight Arena, Shadow Fight 3, Shadow Fight 2, and Vector. The total number of registered users for our games exceeds 1 billion worldwide. We develop and release games for PC, consoles, and mobile platforms.
SPINE is made with Unreal Engine 5 and centered around cinematic gun-fu shootouts. It's a third-person beat'em'up with a full set of PC gaming features, including a deep storyline, a unique setting, cutscenes, intriguing enemies, memorable bosses, character progression, and, most importantly, breathtaking battles with a wide array of firearms.
This project represents a new ambitious challenge for the company as it marks our first game for both PC and consoles.
Responsibilities:
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Develop blendshapes for both in-game midpoly models and blandshapes for cinematics - highpoly.
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Create all necessary maps, according to the given pipeline.
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Collaborate with animators and character artists to reach the final quality.
Requirements:
- 3+ years of experience sculpting blendshapes in movies or games.
- Knowledge of blendshape creation pipeline.
- Experience with Zbrush, 3Ds Max/Maya.
- Knowledge of facial anatomy, musculature and facial features and their behavior during various emotions.
- Understanding of facial animation creation pipeline.
Would be a plus:
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Knowledge of Unreal MetaHuman and Unreal Engine in general.
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Experience working with facial motion capture technology.
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Experience in skinning and rigging.
We offer:
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A great team with a friendly and informal work environment (we share colleagues' interests, play video games together, and organize internal game jams).
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Support of professional development, participation in specialized conferences and educational events.
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Remote work from all over the world.
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Working hours from 10 AM to 7 PM (GMT+3) with the possibility of adjustment.
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Competitive salary (depending on professional qualifications).
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